![]() However, I dont know if you've noticed the amount of players that dosn't have that much computer experience on the forums. It may be easy for you, me and the IT experienced players of this community. Mods are easy as can be to install/uninstall since 0.20 dropped, my guess is (like I was) your sick of having to navigate into the steam folder to make changes? Easy fix for that, make a copy of the KSP install onto your desktop. If this was a Steam only game I could see this happening, but as is I think it would actually be detramental to the KSP community as a whole. In fact I have yet to get even the smallest virus from ANYTHING ksp related.and I use as much mods as the program will let me. ![]() Making devs post source code is really a much bigger security feature than people think.anyone who played GuildWars in its hayday will know just what Im talking about.figgin virus city.and not just in some mods.on mod d/l sites too.Spaceport(despite how crappy it is) and source rules really REALLY cut down on that. I will commend Squad on there Mod posting rules.if more modder games used like rules Id probably play more. There is also no moderation on Steam Workshop.not like there is here at least. crafts integrated into the game itself, and the Spaceport is no longer terrible. I'm hoping that by release they've got some sort of sharing system for. ![]() crafts and mods, but the issue is that people would start using it exclusively, meaning stuff might not be available to non-steam players. Yeah, Steam Workshop would be a convenient way of sharing. ![]()
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